And opposite - more horsepower will allow us to reach higher speed, but the car will accelerate slower. Setting up our car more into torque will affect in better acceleration, but at the expense of power, and what comes with it - the maximum speed. That's nothing different but the dyno setup in an easier way. They are the one that decide how our car will handle on the street. When we buy a part, we have those mysterious three options, which can be set in three positions each. Let's now focus on explaining where, what and how. We cannot tune them at all, visually nor mechanically. It's also different for bonus cars, such like Audi Le Mans. It means that if we unlock tier I gearbox street package, then we cannot mount it in tier II car. Besides, differently from Most Wanted the parts are also split by tiers. The scale of modification depends then on the capabilities of a car so it's simple that your first car won't match the best in the game. You cannot put the Carrera GT's turbo into Golf, it's obvious. But this time the availability of the specific part depends on the car's level too. Like in previous games, also in Carbon the parts have few levels: street, pro and racing. But it's always good to know what makes what.Īll of the mechanical tuning is in the Performance menu. Besides, the optimum setup depends on the player's racing style in many ways. There are made within hours of testing and are the most secret weapons of the best NFS clans and players. Very often the right setups are the element that separates the winners from the loosers. Basically we can tune our car in two ways: visually and mechanically. Since first Underground tuning is a very important part of every Need for Speed game.
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